


If a single street had a rows of these damaged buildings that were all accessible, I believe it would bring more team play too as a squad would have to literally ensure each building they passed was cleared of any potential threats, or it would keep players constantly checking their surroundings for enemies to peer out from the many vantage points overlooking them. I would like to see a labyrinth like network of streets strewn with rubble, twisted steel, debris and vehicle wrecks, but also with the heavily damaged buildings that have partially destroyed staircases and balconies that players would have to navigate to get to vantage points to attack from I think it would be a great experience if players and tanks worked better together to root out snipers camped out from these heavily damaged towering buildings.

It would be nice to see a map that has lots of heavily damaged towering buildings with their fronts blown off that provided dark and dingy multiple platforms to launch attacks or snipe from, and buildings like we see in Syria with lots of those chiselled out holes to shoot from. I know there's a lot of people who have played the desert themed maps to death and want something fresh, but an Aleppo kind of map would bring with it a lot of intense CQC gaming for people like myself who still like to play the Middle East maps. Fallujah the other maps like it are good good maps, but they're dated and they don't resemble war-torn Syria we see today. Having watched the battles rage recently for Aleppo, I was wondering if there are any maps out there or in the making that can create the kind of battles we're currently seeing in Aleppo. I've been following the Syrian conflict since it started with both sadness and fascination to what tactics the warring factions are employing to defeat their adversaries.
